Module 0x2::vec_map
- Struct
VecMap
- Struct
Entry
- Constants
- Function
empty
- Function
insert
- Function
remove
- Function
pop
- Function
get_mut
- Function
get
- Function
try_get
- Function
contains
- Function
size
- Function
is_empty
- Function
destroy_empty
- Function
into_keys_values
- Function
from_keys_values
- Function
keys
- Function
get_idx_opt
- Function
get_idx
- Function
get_entry_by_idx
- Function
get_entry_by_idx_mut
- Function
remove_entry_by_idx
use 0x1::option;
use 0x1::vector;
Struct VecMap
A map data structure backed by a vector. The map is guaranteed not to contain duplicate keys, but entries are not sorted by key--entries are included in insertion order. All operations are O(N) in the size of the map--the intention of this data structure is only to provide the convenience of programming against a map API. Large maps should use handwritten parent/child relationships instead. Maps that need sorted iteration rather than insertion order iteration should also be handwritten.
struct VecMap<K: copy, V> has copy, drop, store
Fields
- contents: vector<vec_map::Entry<K, V>>
Struct Entry
An entry in the map
struct Entry<K: copy, V> has copy, drop, store
Fields
- key: K
- value: V
Constants
This key already exists in the map
const EKeyAlreadyExists: u64 = 0;
This key does not exist in the map
const EKeyDoesNotExist: u64 = 1;
Trying to access an element of the map at an invalid index
const EIndexOutOfBounds: u64 = 3;
Trying to pop from a map that is empty
const EMapEmpty: u64 = 4;
Trying to destroy a map that is not empty
const EMapNotEmpty: u64 = 2;
Trying to construct a map from keys and values of different lengths
const EUnequalLengths: u64 = 5;
Function empty
Create an empty VecMap
public fun empty<K: copy, V>(): vec_map::VecMap<K, V>
Function insert
Insert the entry key |-> value into self. Aborts if key is already bound in self.
public fun insert<K: copy, V>(self: &mut vec_map::VecMap<K, V>, key: K, value: V)
Implementation
public fun insert<K: copy, V>(self: &mut VecMap<K, V>, key: K, value: V) {
assert!(!self.contains(&key), EKeyAlreadyExists);
self.contents.push_back(Entry { key, value })
}
Function remove
Remove the entry key |-> value from self. Aborts if key is not bound in self.
public fun remove<K: copy, V>(self: &mut vec_map::VecMap<K, V>, key: &K): (K, V)
Implementation
Function pop
Pop the most recently inserted entry from the map. Aborts if the map is empty.
public fun pop<K: copy, V>(self: &mut vec_map::VecMap<K, V>): (K, V)
Implementation
Function get_mut
Get a mutable reference to the value bound to key in self. Aborts if key is not bound in self.
public fun get_mut<K: copy, V>(self: &mut vec_map::VecMap<K, V>, key: &K): &mut V
Implementation
Function get
Get a reference to the value bound to key in self. Aborts if key is not bound in self.
public fun get<K: copy, V>(self: &vec_map::VecMap<K, V>, key: &K): &V
Implementation
Function try_get
Safely try borrow a value bound to key in self. Return Some(V) if the value exists, None otherwise. Only works for a "copyable" value as references cannot be stored in vector.
public fun try_get<K: copy, V: copy>(self: &vec_map::VecMap<K, V>, key: &K): option::Option<V>
Implementation
public fun try_get<K: copy, V: copy>(self: &VecMap<K, V>, key: &K): Option<V> {
if (self.contains(key)) {
option::some(*get(self, key))
} else {
option::none()
}
}
Function contains
Return true if self contains an entry for key, false otherwise
public fun contains<K: copy, V>(self: &vec_map::VecMap<K, V>, key: &K): bool
Implementation
public fun contains<K: copy, V>(self: &VecMap<K, V>, key: &K): bool {
get_idx_opt(self, key).is_some()
}
Function size
Return the number of entries in self
public fun size<K: copy, V>(self: &vec_map::VecMap<K, V>): u64
Function is_empty
Return true if self has 0 elements, false otherwise
public fun is_empty<K: copy, V>(self: &vec_map::VecMap<K, V>): bool
Function destroy_empty
Destroy an empty map. Aborts if self is not empty
public fun destroy_empty<K: copy, V>(self: vec_map::VecMap<K, V>)
Implementation
public fun destroy_empty<K: copy, V>(self: VecMap<K, V>) {
let VecMap { contents } = self;
assert!(contents.is_empty(), EMapNotEmpty);
contents.destroy_empty()
}
Function into_keys_values
Unpack self into vectors of its keys and values. The output keys and values are stored in insertion order, not sorted by key.
public fun into_keys_values<K: copy, V>(self: vec_map::VecMap<K, V>): (vector<K>, vector<V>)
Implementation
public fun into_keys_values<K: copy, V>(self: VecMap<K, V>): (vector<K>, vector<V>) {
let VecMap { mut contents } = self;
// reverse the vector so the output keys and values will appear in insertion order
contents.reverse();
let mut i = 0;
let n = contents.length();
let mut keys = vector[];
let mut values = vector[];
while (i < n) {
let Entry { key, value } = contents.pop_back();
keys.push_back(key);
values.push_back(value);
i = i + 1;
};
contents.destroy_empty();
(keys, values)
}
Function from_keys_values
Construct a new VecMap from two vectors, one for keys and one for values. The key value pairs are associated via their indices in the vectors, e.g. the key at index i in keys is associated with the value at index i in values. The key value pairs are stored in insertion order (the original vectors ordering) and are not sorted.
public fun from_keys_values<K: copy, V>(keys: vector<K>, values: vector<V>): vec_map::VecMap<K, V>
Implementation
public fun from_keys_values<K: copy, V>(mut keys: vector<K>, mut values: vector<V>): VecMap<K, V> {
assert!(keys.length() == values.length(), EUnequalLengths);
keys.reverse();
values.reverse();
let mut map = empty();
while (!keys.is_empty()) map.insert(keys.pop_back(), values.pop_back());
keys.destroy_empty();
values.destroy_empty();
map
}
Function keys
Returns a list of keys in the map. Do not assume any particular ordering.
public fun keys<K: copy, V>(self: &vec_map::VecMap<K, V>): vector<K>
Implementation
Function get_idx_opt
Find the index of key in self. Return None if key is not in self. Note that map entries are stored in insertion order, not sorted by key.
public fun get_idx_opt<K: copy, V>(self: &vec_map::VecMap<K, V>, key: &K): option::Option<u64>
Implementation
public fun get_idx_opt<K: copy, V>(self: &VecMap<K, V>, key: &K): Option<u64> {
let mut i = 0;
let n = size(self);
while (i < n) {
if (&self.contents[i].key == key) {
return option::some(i)
};
i = i + 1;
};
option::none()
}
Function get_idx
Find the index of key in self. Aborts if key is not in self. Note that map entries are stored in insertion order, not sorted by key.
public fun get_idx<K: copy, V>(self: &vec_map::VecMap<K, V>, key: &K): u64
Implementation
public fun get_idx<K: copy, V>(self: &VecMap<K, V>, key: &K): u64 {
let idx_opt = self.get_idx_opt(key);
assert!(idx_opt.is_some(), EKeyDoesNotExist);
idx_opt.destroy_some()
}
Function get_entry_by_idx
Return a reference to the idxth entry of self. This gives direct access into the backing array of the map--use with caution. Note that map entries are stored in insertion order, not sorted by key. Aborts if idx is greater than or equal to size(self)
public fun get_entry_by_idx<K: copy, V>(self: &vec_map::VecMap<K, V>, idx: u64): (&K, &V)
Implementation
public fun get_entry_by_idx<K: copy, V>(self: &VecMap<K, V>, idx: u64): (&K, &V) {
assert!(idx < size(self), EIndexOutOfBounds);
let entry = &self.contents[idx];
(&entry.key, &entry.value)
}
Function get_entry_by_idx_mut
Return a mutable reference to the idxth entry of self. This gives direct access into the backing array of the map--use with caution. Note that map entries are stored in insertion order, not sorted by key. Aborts if idx is greater than or equal to size(self)
public fun get_entry_by_idx_mut<K: copy, V>(self: &mut vec_map::VecMap<K, V>, idx: u64): (&K, &mut V)
Implementation
public fun get_entry_by_idx_mut<K: copy, V>(self: &mut VecMap<K, V>, idx: u64): (&K, &mut V) {
assert!(idx < size(self), EIndexOutOfBounds);
let entry = &mut self.contents[idx];
(&entry.key, &mut entry.value)
}
Function remove_entry_by_idx
Remove the entry at index idx from self. Aborts if idx is greater than or equal to size(self)
public fun remove_entry_by_idx<K: copy, V>(self: &mut vec_map::VecMap<K, V>, idx: u64): (K, V)
Implementation
public fun remove_entry_by_idx<K: copy, V>(self: &mut VecMap<K, V>, idx: u64): (K, V) {
assert!(idx < size(self), EIndexOutOfBounds);
let Entry { key, value } = self.contents.remove(idx);
(key, value)
}